Category Archives: Games

Burning Bright – League of Legends

English Version:

Japanese Version:


For anyone wondering, the Star Guardian Skins are, well… skins for Champions (characters) in League of Legends. The Star Guardian Skins were featured for: Jinx, Lux, Janna, Lulu, and Poppy. I think that the skins are pretty much inspired from Sailor Moon.

I just wanted to share this ‘cause this music video is heavily inspired by anime even though it’s from a game. I know that the Star Guardian skins came out a week ago or two, I’ve lost track of it because of my busy schedule.

You may be wondering, why on earth Riot (LoL’s developer) would make such a thing. League of Legends is known to have a toxic and salty community. Despite that reason, there are also people in the community who like and watch anime. Maybe that’s the reason why they made more Star Guardian Skins and a music video for the SG skins.


A Random Game Idea

So, I and my classmate were talking about random topics at school in our free time. We suddenly got to the topic of talking about games. First, we thought of what Durarara!! would look like if it would be made into a game. My friend suggested that it would have a similar gameplay like in Naruto: Ultimate Ninja Storm, except it would have many characters fighting each other. It is to bring the experience of a gang war fight. So, it’s basically a fighting game, but here’s the catch, there would be separate stories for every character of the game, but it would connect to the stories of the other characters near the ending. Remember that Durarara!! has many characters. A lot of scenes have happened in the anime in just one episode. Basically, first you must finish a character’s arc, but you won’t be able to see the ending but instead proceed to another character arc. In short, you will play all the major characters in Durarara!! and after you finish the last character, the ending would be revealed and the stories of all the characters would be connected to each other.


Then I came up of an idea where you play a game and also at the same time watch something like an anime episode. So, for example: there would be a normal anime time length episode (around 20 minutes) then after the episode it will proceed to the game where your choices influence the flow of the story and the episodes. The idea is kind of similar to a visual novel, except it would have episodes and the gameplay would be pretty much a third person point of view. It would also affect the story on how you would play the game. For example: you chose to kill many civilians instead of sparing them, that would change the story and also the episodes of the game. So, it’s like playing a game and also at the same time, watching something like a series.


An RPG Where Killing is Not Necessary [Undertale – Game Review]

Undertale is a role-playing game where you don’t have to kill anyone! Undertale was created by Toby Fox and was released on September 15, 2015. The demo can be downloaded and played from the official site for free, and the full game can be bought on Steam.

Gameplay [9/10]

Undertale share the same mechanics of a classic RPG, but with a little bit of difference and uniqueness. The battle system is one of the unique feature of Undertale. It seems that this type of battle system was inspired by bullet-hell-games, and I don’t know what that term means.

Ok, I looked it up and here’s what it means:

Bullet Hell

A sub-genre of video games in the side scrolling shooter genre, where the screen is usually COVERED in bullets.

These games usually consist of your player character at the bottom of the screen, dodging waves of bullets and shooting at enemies, until you reach the end of the stage where you are greeted by a difficult boss with even more dangerous bullet patterns.

These games are strangely fun in a masochistic kind of way.

Not to be confused with Bulletstorm.

Touhou is an example of a bullet hell game.

(Source: Urban Dictionary )



The protagonist’s Soul is represented by a red heart, in which the player needs to avoid the attacks of each opponent. There are a lot of different kinds of obstacles for each of the attack of the enemy. Every enemy has a different attack pattern from each other, some are hard and some are easy to avoid.


During the player’s turn, the player has 4 choices of move: FIGHT, ACT, ITEM, MERCY. Using Fight to defeat an enemy is not necessary in this game. The player can either use ACT to end the battle without killing the opponent. But, it’s up to the player if they are going to fight the enemy or Spare them (Spare can be accessed through the MERCY option, once you have used ACT to change the mood of the opponent, you can use the MERCY option to spare them. Note that killing an opponent or sparing them will affect the ending of the game. EXP and LV is earned by killing an enemy, and GOLD is earned by either killing or sparing them. It is possible to complete this game without killing a monster, but it’s up to the player’s choices of actions.

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The game also consists of puzzles that the player needs to solve in order to progress.  In my opinion, the puzzles of the game are really easy, and can be solved really quickly. In a certain case, some puzzles are disabled when you’re doing the Genocide Route (Completing the game by killing everyone). Instead, the player needs to grind (kill every single monster of a certain stage) in order to progress to another stage.


The game is really humorous and really likes to make puns. Well, that depends on the player’s actions. The game is really humorous if you’re doing the Pacifist Route (Completing the game without killing a single monster) or Neutral Route (Completing the game by killing and at the same time, sparing monsters). But, if you’re doing the Genocide Route, the game pretty much gets really dark, and a lot of dialogues will alter. This game is known for breaking the fourth wall. Yep, it really blew my mind and made me love this game even more.  There’s a SAVE feature for this game. So, if you die, you have the chance to go back to the previous save point. But this is where the game breaks the fourth wall. Some characters remember the player’s previous course of actions even when the player attempted to reset the game.

Story [8/10]


Long ago, two races ruled over the Earth: Humans and Monsters. One day, a war broke out between the two races and after a long series of battle, the humans were victorious. The greatest of their magicians sealed the monsters to the Underground with a magic barrier. However, this barrier is not a perfect barrier.

Many years after the war, in 201X, a human child climbs Mount Ebott for their own mysterious reason. It is said that those who climb the mountain never return. The child discovers an enormous hole in the mountain and falls in while trying to get a closer look. Now, the story begins.

The protagonist, who is suggested to be named after the player, starts off their adventure in the Ruins and shortly meets Flowey, a sentient flower who attempts to kill the protagonist for his own amusement. He is later thwarted by a motherly monster named Toriel, who teaches the child how to solve puzzles and resolve conflicts in the Underground. After a boss fight with her, she allows the child to exit the ruins.

(Source: Undertale Wikia)

Animation and Sound [10/10]

The game art is pretty good and it’s ok for a classic RPG, but what made the game stood up the most is the amazing and beautiful soundtracks. The soundtracks for the boss fights made the gaming experience for the player to be attached to the game. There’s a sense of sadness and happiness at the same time (Kill or Spare). Add the soundtrack and BOOM!, one ticket to Feelsville. I personally liked the soundtracks of the game. I had the sense of nostalgia every time I listen to the soundtracks of the game.

Overall [9/10]; Enjoyment [10/10]

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All in all, this game really made me become attached to the characters.  The game consists of 3 endings: Neutral, Pacifist, and Genocide. The game’s ending depends on the player’s actions. As of now, I finished the Neutral and Pacifist, and I have to say, the Pacifist Ending is the most satisfying ending yet. For now, I’m doing the Genocide Route and I can easily notice the difference of this path from the other paths. Some say that this route is harder and I can confirm that, it really is harder. Overall, this game is really enjoyable and really fun to play.


Buy the game on Steam:
Note: Tissues not included.









Eternal Senia – Game Review

eternal sania

Eternal Senia is a free-to-play anime role-playing game available on Steam that was created through RPG Maker. The game follows the story of Senia, a frightened yet determined girl in search of her “sister” who went missing three days prior to the start of the game.

System Requirements


    • OS: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 512 MB RAM
    • Graphics: 1G VRAM
    • Storage: 400 MB available space


    • OS: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 512 MB RAM
    • Storage: 200 MB available space

Story [8/10]


You play as Senia, the main character of the story. Senia is inside the Tower of Eternity to search for her sister. There are other dungeons in the story where each of those dungeons has their own bosses before moving on to the other dungeon. There are a total of 3 dungeons. So, there’s 3 bosses that needs to be defeated. The game has 3 different kinds of endings. It’s up to you to figure it out on how to see the 3 different kinds of endings because I don’t want to spoil the story to you guys.

Gameplay [9/10]

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Eternal Senia is an ARPG game with the classic style of graphics from the old time. It’s an RPG, so that means there’s always the task of levelling up your character in order to defeat the monsters as you make progress. Though, I’ll say is it’s quite easy to level up in this game and you can pretty much finish the game in 3-5 hours. There’s a crafting system where you’ll be able to create or upgrade to a more powerful item to defeat the monsters, i.e. sword. There’s 4 different kinds of skills. These skills will be unlocked in a certain part of the game. Each of the skills has their own strength and uses. There’s also chests in the game to search for. These chests gives the player certain items that are useful in upgrading your stats.

Arts and Sounds [9/10]

The character design of the characters are influenced on an anime art style. So, you can think of this game as an Anime themed game. Though, it’s a classic style of art, there’s some monsters who are well detailed. Most of the detailed design of the characters are the bosses.

The game doesn’t have voices for the characters, which I think is good in a way. It’s read and play at the same time. So, you’re the one who’ll think up a voice for the characters, which is I think, pretty good for your imagination. The soundtracks of the game were really awesome. The soundtrack that I loved the most is the one from the start menu. It’s a mix of soothing music combined with an awesome beat.

Overall [9/10]

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Overall, this game is good if you’re looking to play a quick game. I say it will take about 3-5 hours to finish this game. If you’re really into it. Well, if you’re looking for all the chests and collectibles in the game, that would really take quite a time to be collected. I enjoyed playing this game and I would recommend it to others who loves classic RPG games.

Download Eternal Senia for free on Steam:

Attack on Titan Mobile Game Coming to iOS and Android Devices

GameSamba, NGames Interactive Limited, and Funimation Entertainment have announced a collaboration with Kodansha to develop and publish an officially Attack on Titan mobile game. The game will be available in all major English markets for Android and iOS devices with a release date set for the end of 2016.


GameSamba and Funimation went on to further describe the game:

The “Attack on Titan” game will be an action-driven title, allowing players all over the world to battle titans on their mobile devices. It will combine elements of runner and action games, in order to replicate the feeling of the titan battles from the anime series. Players will need to use careful planning – and quick reactions – to survive. There will also be deeper, persistent elements to the game, which will be revealed at a later date.”

(Source: GoBoiano )

I don’t actually use my mobile phone to play games. I usually use my phone for messages, listening to music, and watching anime. My phone doesn’t have enough powerful RAM to play big games. So, I just stick with playing moderate games like Clash of Clans, Neko Atsume, and other low sized mobile games. But if the Attack on Titan Game gets released, I would gladly like to try playing it, if I get a better phone with better specs. I bet that this will become a really awesome mobile game.


IBM Japan Announces Sword Art Online Virtual Reality Project

IBM Japan has announced Sword Art Online: The Beginning, a virtual reality project that aims to realize the world of the popular Sword Art Online light novel series.

Rather than use a controller, the game will be played by moving your body. Reki Kawahara, creator of the Sword Art Online series, calls it “completely different from any game experience so far.”

The project uses a a next-generation computing system called the “Cognitive System” that supports human decision-making, as well as “SoftLayer,” IBM’s high performance cloud system that produces the ambiance of a real world.

At the official website , IBM are taking applications  until March 4 for a prototype alpha test to be held between March 18 and 20 in Tokyo. A total of 208 applicants will be accepted.


(Source: Gematsu )


This is the start of the future gaming technology! Maybe someday near the future, technology will evolve and we will be closer in imitating the NerveGear. Though, we don’t want to get stuck in the game like in Sword Art Online lol. A more advanced gaming experience is getting closer and closer and it develops and improves as time goes by.


MMORPG Onigiri Gets A TV Anime Adaptation

Japanese game developer CyberStep announced on Wednesday that a television anime of its MMORPG (massively multiplayer online role-playing game) Onigiri has been green-lit. The series is scheduled to air from April 2016 on the Tokyo MX and BS Fuji television networks.

Onigiri is developed by CyberStep and was launched for the PC in Japan in December 2013 (after alpha and beta test periods earlier in the year). It began service in North America in July 2014. Console editions were released on the Xbox One and the PlayStation 4 in October 2015.

(Source: Haruhichan Network)


Synopsis from Cyberstep

Onigiri thrusts its players into mystical Japan, a land filled with mythical creatures of Japanese legend. Starting as a lone Oni, players fight against the malevolent influence of the Kamikui as their miasma spreads over the land. 8 NPCS, each with their own distinct personality and skills, ally themselves with the player to help build a legend, and quell the evil that has arisen. As you grow stronger together, so do the bonds binding you to each other.

I actually tried playing Onigiri a long time ago. I quite liked the game. It was similar to Monster Hunter, so that’s why I tried the game. The only thing why I stopped playing is because of the lag. My laptop can’t really handle the game too well, so as a result, I stopped playing the game, leaving the story for me to be unknown. If by chance that I get a high-end laptop, I’ll think of playing Onigiri again. Now that it’s getting an anime adaptation, I can know more of the story. Though, some anime adaptation of games tend to have a different story, I hope that this one sticks to the story of the game (well, I don’t really know the story of the game).